Hᴇx - ᴛʜᴇ ᴍᴏᴅ ᴍᴀᴄʜɪɴᴇ (
modmachine) wrote in
cityofhex2016-10-29 08:29 pm
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WEEK 01
Somewhere, a gear slips.
It's sunset on Halloween night; a night of celebration for the dead and the once-dead, a night of wariness for those bound closely to the spirits. Everything seems to move more freely on this night; the sensation of boundaries crossed is almost palpable.
A handful of those native to the city will certainly feel such. Between one step and the next, there's a feeling of pushing against something, something you didn't know was there before - and it gives. Physically, nothing changes, but you now know something is wrong, as though waking from a dream. Something has slipped, and you remember. Hajime will feel the sensation most keenly, as the things he recalls lack the sharp details of a demon's memory.
Meanwhile, somewhere in the Sixth, the New Arrivals all also find themselves taking steps - the first thing the group will become aware of in the city is being shoved out the door of what seems to be some kind of broken down factory. The alley they step into is wide enough to get a truck through, but shows little sign of human habitation; only a cardboard box, half-dissolved by rain, and a few bits of stray glass from broken bottles can be seen. Their phones and any other communication devices they possess all beep loudly, once, after the door slams shut.
Except... What door? When they next blink, while there's still a vaguely door-like outline, the concrete wall has changed; where the door was, there's a metal sheet, machined with faint circular patterns, seamlessly integrated with the concrete. Banging a fist on it produces a solid sound, as though the metal was at least an inch thick. Though there is a feeling of being watched in the alleyway, no one will approach until they leave it, not even a passerby walking the not-quite-yet-dark street at either end. Until they step out of the alley, it's as though they don't exist.
And there's a good amount of foot traffic passing the alleyway by. Though it tends towards people in a college student age bracket and people in a vaguely street punk sort of fashion with odd accessories, neither is an absolute rule by any rule. Following the flow of traffic leads to a run-down park that's mostly skatepark with a few picnic tables and a small greenspace that's been taken over for a dancefloor. The tables are covered in odd junk and there seems to be some trading going on.
Haseo and Ryoji will both have better knowledge of what the place is, and have standing invitations to the party that's starting up as the Sin-Eater trading post winds down.
Elsewhere: On a beach bordering the bay, a group of changelings holds a bonfire. Periodically, someone throws a papercraft skull into it with extreme prejudice; almost all the skulls are inhuman in some way, though the craftmanship of the paper-mache makes it difficult to tell at times. Those in the know have to be aware that such an overt display won't pass unnoticed by the Autumn King... But the tall and built woman who seems to be the center of the festivities shows no fear in the season of fear.
In the Residential District and even a few places in the Sixth, trick-or-treaters are as much a feature as they are every year. Children in costume run about with little concern for who they approach, while their parents maintain appropriate wariness from sidewalks or cars. A small group of children, however, galivants with no supervision - and there is something uncanny about the trio. It's best to give them a treat if they approach you, else you might find yourself the recipient of a cruel trick in return. Unlike the other trick-or-treaters, they're out and about well past midnight; nearly to dawn, in fact. When the sky begins to lighten, however, all three stop immediately in the middle of what they're doing and - with the sound of mad, fey giggling - bolt off in the direction of the farming district.
The prompts from the Test Drive also remain available for interaction.
The rest of the week:
Weather forecast: Though Halloween is a clear night, clouds steadily roll in for most of the rest of the week, hanging overcast in the sky with occasional breaks and sprinkles of rain slotted in. Mornings are foggy and chill, warming slightly in the afternoons but not varying all too much in temperature. Frost has yet to set in, though, making it possible to sleep outside if you have adequate cover, but it won't be very fun.
Moon Phase: The 30th was a New Moon, so Halloween's sky is decorated by a fingernail crescent that grows to almost a half moon throughout the week.
The Clean-Up: After Halloween, of course, everything must slowly go back to normal. Most folks clean up their own messes throughout the first morning of November, but shards of gutted and thrown pumpkins can be found most everywhere, and at the park where the Sin-Eaters partied, a lone Security Officer inspects the aftermath for signs of unusual activity. Aside from the remains of pumpkins, which are mostly left to rot, decorations vanish over the course of the week and all but a few are gone by Thursday morning.
The College: Though enrollment for the fall semester is over, the deadlines for winter are fast approaching, and there are a number of tables set up in a large area to entice prospective students. Most of them are manned by undergraduates, but the English program's table is staffed most of the time by a single Tired Professor with mousy brown hair. Occasionally, the Tech Student at the next table over takes pity on the man, bringing him a hot-chocolate to help warm his fingers.
[Feel free to use this post as a jumping-off point for logs and interactions! You are also welcome to post your own logs to the community as needed. Mods will be available on plurk and discord to answer questions, and can be hailed for exploration logs off this post.]
It's sunset on Halloween night; a night of celebration for the dead and the once-dead, a night of wariness for those bound closely to the spirits. Everything seems to move more freely on this night; the sensation of boundaries crossed is almost palpable.
A handful of those native to the city will certainly feel such. Between one step and the next, there's a feeling of pushing against something, something you didn't know was there before - and it gives. Physically, nothing changes, but you now know something is wrong, as though waking from a dream. Something has slipped, and you remember. Hajime will feel the sensation most keenly, as the things he recalls lack the sharp details of a demon's memory.
Meanwhile, somewhere in the Sixth, the New Arrivals all also find themselves taking steps - the first thing the group will become aware of in the city is being shoved out the door of what seems to be some kind of broken down factory. The alley they step into is wide enough to get a truck through, but shows little sign of human habitation; only a cardboard box, half-dissolved by rain, and a few bits of stray glass from broken bottles can be seen. Their phones and any other communication devices they possess all beep loudly, once, after the door slams shut.
Except... What door? When they next blink, while there's still a vaguely door-like outline, the concrete wall has changed; where the door was, there's a metal sheet, machined with faint circular patterns, seamlessly integrated with the concrete. Banging a fist on it produces a solid sound, as though the metal was at least an inch thick. Though there is a feeling of being watched in the alleyway, no one will approach until they leave it, not even a passerby walking the not-quite-yet-dark street at either end. Until they step out of the alley, it's as though they don't exist.
And there's a good amount of foot traffic passing the alleyway by. Though it tends towards people in a college student age bracket and people in a vaguely street punk sort of fashion with odd accessories, neither is an absolute rule by any rule. Following the flow of traffic leads to a run-down park that's mostly skatepark with a few picnic tables and a small greenspace that's been taken over for a dancefloor. The tables are covered in odd junk and there seems to be some trading going on.
Haseo and Ryoji will both have better knowledge of what the place is, and have standing invitations to the party that's starting up as the Sin-Eater trading post winds down.
Elsewhere: On a beach bordering the bay, a group of changelings holds a bonfire. Periodically, someone throws a papercraft skull into it with extreme prejudice; almost all the skulls are inhuman in some way, though the craftmanship of the paper-mache makes it difficult to tell at times. Those in the know have to be aware that such an overt display won't pass unnoticed by the Autumn King... But the tall and built woman who seems to be the center of the festivities shows no fear in the season of fear.
In the Residential District and even a few places in the Sixth, trick-or-treaters are as much a feature as they are every year. Children in costume run about with little concern for who they approach, while their parents maintain appropriate wariness from sidewalks or cars. A small group of children, however, galivants with no supervision - and there is something uncanny about the trio. It's best to give them a treat if they approach you, else you might find yourself the recipient of a cruel trick in return. Unlike the other trick-or-treaters, they're out and about well past midnight; nearly to dawn, in fact. When the sky begins to lighten, however, all three stop immediately in the middle of what they're doing and - with the sound of mad, fey giggling - bolt off in the direction of the farming district.
The prompts from the Test Drive also remain available for interaction.
The rest of the week:
Weather forecast: Though Halloween is a clear night, clouds steadily roll in for most of the rest of the week, hanging overcast in the sky with occasional breaks and sprinkles of rain slotted in. Mornings are foggy and chill, warming slightly in the afternoons but not varying all too much in temperature. Frost has yet to set in, though, making it possible to sleep outside if you have adequate cover, but it won't be very fun.
Moon Phase: The 30th was a New Moon, so Halloween's sky is decorated by a fingernail crescent that grows to almost a half moon throughout the week.
The Clean-Up: After Halloween, of course, everything must slowly go back to normal. Most folks clean up their own messes throughout the first morning of November, but shards of gutted and thrown pumpkins can be found most everywhere, and at the park where the Sin-Eaters partied, a lone Security Officer inspects the aftermath for signs of unusual activity. Aside from the remains of pumpkins, which are mostly left to rot, decorations vanish over the course of the week and all but a few are gone by Thursday morning.
The College: Though enrollment for the fall semester is over, the deadlines for winter are fast approaching, and there are a number of tables set up in a large area to entice prospective students. Most of them are manned by undergraduates, but the English program's table is staffed most of the time by a single Tired Professor with mousy brown hair. Occasionally, the Tech Student at the next table over takes pity on the man, bringing him a hot-chocolate to help warm his fingers.
[Feel free to use this post as a jumping-off point for logs and interactions! You are also welcome to post your own logs to the community as needed. Mods will be available on plurk and discord to answer questions, and can be hailed for exploration logs off this post.]
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Knowing what you like is, in her opinion, one of the actually easiest things. She always knows what she likes. (She also never has had to make a decision of the dimension of what subject to pick in college, but she doesn't realize that.)
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She's worked with way too many defectors of various kinds from various places to not have this criterion high up on a list of things that you should think about when you work towards a job that'll make you employed with some group or corporation.
See? It's easy.
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Anyway. Making sure that you can move is good.
"If you need help with picking, you can ask me. I'm good at picking out things."
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Okay, just where did she end up. This is terrible. No AR, no Matrix apparently, and now there's no Urban Brawl.
"...You have twelve players and a medic, you have to get the ball into the other team's goal. One team's on the forward until the ball has been on the ground for ten seconds, then the other team gets to be forward. And the one with the most scores winds. You can also win by the other team having no players left in game, but that doesn't happen very often."
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...But that begs the question of where, exactly, she's from.
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She's seen soccer being played. It seemed a bit boring, though she guesses that that it is a good sport for people who can't afford to get injured terribly. More something to play yourself than something to watch.
"Do you play soccer?"
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"I just run around. There aren't many children where I live." Even people who have close to no money don't want to raise their children next to a waste facility if they can help it, so it's mostly old people who already lived there before the facility was built. If they lived further to the northeast, nobody would care, probably, but there is still just enough money in her area for people to be able to be slightly picky. ...That's not the reason why she doesn't play any sports, but it sounds like a good enough explanation.
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Uh....
"Everything that I do I do for fun." She grins. It's true, mostly. Ivokat makes her study and train, which is boring sometimes but the results are awesome so she tries to go along with it. And sometimes she has to do things that are either boring or not interesting to make sure that the team stays alive and well, but she can do that. In the larger picture, there is nothing in her life that she doesn't do because she likes it and/or it is fun, though.
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But that's really not the kind of conversation he should have with a kid. He knows that much, at least.
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She got a good lot in life, in her opinion. Sure, some things suck, but most of them imply things that she wouldn't want, anyway - she will never be able to have a SIN unless she moves to very specific places, but why would she want one? They only cause trouble.
The little old lady that she lives with is really nice and accepting of her having turned free-roaming, her shadowrunner teammates are okay to nice, and she gets to do all kinds of things that are nice or fun or interesting. There are always things that could be more - she had real tuna once at a reception that Eärendil took her to, and it was a-ma-zing, for example - but looking at what she's seen of the world, there will always be a more that you lack.
...She'd still like to have more real tuna in her life.
"How do you live?"
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It's kind of a crazy life, and a weird one when compared to normal people, but... he thinks it suits him. He doesn't even mind going to the Underworld that much, when he's doing it to learn more about how to help the dead. (It still bothers him some, because, you know. He's not crazy. Not completely, anyway.)
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"What is so nice about helping other people?"
She knows what is nice about helping her teammates or Chantalle, but he's implying that he likes helping complete strangers.
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"I need to go to my friends. I'll see you around."
And with that she runs back through the alleyway and into the deep shadows that the walls throw into it. The thought of trailing him has been momentarily forgotten, but she will likely try to find him at some point later in the week.
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