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Starving. His Beast is starving, and Tobias knows it. As the days go on and he can't seem to find a decent something to feed on, he knows what's going to happen. He knows, and he tries to drag himself out somewhere in the middle of the night where he can sleep, far away from anyone he knows.
He doesn't make it very far. His Beast's exhaustion and need to feed catches up to him, and he holes up in an abandoned house at the edge of the Sixth. He doesn't have much on him, but that's more in case someone finds him and tries to rob him. He curls up against a wall and closes his eyes, dropping off to sleep.
And inside the realm of nightmares, the great hawk shrieks to the skies and bursts pasts its barriers to hunt.
[[ooc; How this log works: Post a toplevel with a general description of a dream your character is having. Tobias' Beast will come in and attempt to terrify your character. Those with dream-combat experience (like some Changelings) are likely to fend him off easier.]]
[[Please note that this will leave your character feeling restless and disturbed when they wake up if they do get spooked. If it goes particularly bad (or well) for your character, there are other effects that are possible.]]
He doesn't make it very far. His Beast's exhaustion and need to feed catches up to him, and he holes up in an abandoned house at the edge of the Sixth. He doesn't have much on him, but that's more in case someone finds him and tries to rob him. He curls up against a wall and closes his eyes, dropping off to sleep.
And inside the realm of nightmares, the great hawk shrieks to the skies and bursts pasts its barriers to hunt.
[[ooc; How this log works: Post a toplevel with a general description of a dream your character is having. Tobias' Beast will come in and attempt to terrify your character. Those with dream-combat experience (like some Changelings) are likely to fend him off easier.]]
[[Please note that this will leave your character feeling restless and disturbed when they wake up if they do get spooked. If it goes particularly bad (or well) for your character, there are other effects that are possible.]]
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Tobias sat on the picnic table, waiting for the guy he'd met to show up. His Beast is somewhat hungry, prowling in his soul, and he hopes that this will pay off. He seems like a hard guy to spook... he'd been excited by the idea of something creepy.
... Well, this would either pay off with a decent amount of fear, give him a new ally, or he'd be dead. The last of the options wasn't the best one, but he'd accepted long ago that he was going to end up dead sooner or later.
He'd just expected that he'd be one of the first. Whatever. He'd moved stashes from that building, and now that it was starting to get dark, it would be a good setting for a creepy atmosphere. Now it was just a matter of waiting and seeing what the outcome would be.
... Well, this would either pay off with a decent amount of fear, give him a new ally, or he'd be dead. The last of the options wasn't the best one, but he'd accepted long ago that he was going to end up dead sooner or later.
He'd just expected that he'd be one of the first. Whatever. He'd moved stashes from that building, and now that it was starting to get dark, it would be a good setting for a creepy atmosphere. Now it was just a matter of waiting and seeing what the outcome would be.
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1. Open (Nov 4th)
( Searching the street at night for the wallets of those who are too passed out or otherwise unable to protest when one takes their money is a legit way to earn an income, surely. )
Still, the money doesn't last her long and thus she's out on the nightly streets again a few days later. She almost squeals in excitement when the first limp body that she finds still has its wallet, creepy as the corpse is. Because that is what it is, she notices. It isn't even the lack of breathing that tips her off, it is the unnatural lack of essence. As if someone forcibly removed it... Her head shoots up and she jumps to her feet and dive under some garbage bags that are piled up behind her, just in time as a woman turns the corner. She can hear the woman curse about children (?) and then some shuffling and rustling, and when everything is finally quiet again and she crawls out from under the garbage bags, only enough to peer down the street, stinking and shaken, the corpse is gone.
If nobody finds her there, she will quickly retreat then - not to any specific location, just to somewhere else, further away from the bars, and once a quiet corner is found, sit down there and try to catch her breath. "Drek," she whispers and closes her eyes for a moment. "Drek."
2. closed to Ryoji (Nov 5th)
( In which we observe people before we speak to them. )
3. closed to NPCs (Okt 31)
( Curiosity killed the cat, they say. )
( Searching the street at night for the wallets of those who are too passed out or otherwise unable to protest when one takes their money is a legit way to earn an income, surely. )
Still, the money doesn't last her long and thus she's out on the nightly streets again a few days later. She almost squeals in excitement when the first limp body that she finds still has its wallet, creepy as the corpse is. Because that is what it is, she notices. It isn't even the lack of breathing that tips her off, it is the unnatural lack of essence. As if someone forcibly removed it... Her head shoots up and she jumps to her feet and dive under some garbage bags that are piled up behind her, just in time as a woman turns the corner. She can hear the woman curse about children (?) and then some shuffling and rustling, and when everything is finally quiet again and she crawls out from under the garbage bags, only enough to peer down the street, stinking and shaken, the corpse is gone.
If nobody finds her there, she will quickly retreat then - not to any specific location, just to somewhere else, further away from the bars, and once a quiet corner is found, sit down there and try to catch her breath. "Drek," she whispers and closes her eyes for a moment. "Drek."
2. closed to Ryoji (Nov 5th)
( In which we observe people before we speak to them. )
3. closed to NPCs (Okt 31)
( Curiosity killed the cat, they say. )